Urban ecology is understood not as fixed infrastructures but a dynamic understanding of interrelated urban processes. Air, water, light and heat become key ecological elements for livability in nature and the city.
The dynamic understanding of urban ecology, coupled with ubiquitous mobile computing, creates a medium of human non-human processes. The interaction of information and people is now urbanism, both in design and real world user interaction of urban spaces.
Assignment 9b will include the developer of a computational tool to act of this information gathered both on-site and off-site. Using your custom created datasets, synthesize a tool to explore the qualitative way people experience the city through a quantifiable and geospatial data workflow. Use computational design to better understand your interested qualities of air, water or light and heat.
Choose a material assembly to explore conditions of affect- or human experience of an urban space. what are the external conditions that the material assembly must respond to? Document these external conditions at various scales of the district, Superilla, street and Rincon (urban nook / corner). Consider times over years of an ecosystem, across the seasons of the year, work days of a week and hours of the day.
Consider not only the parametric assembly of the final design, but the use of parametric design in the construction process and possible jigs to arrive at the final design.
Your tool should visualize how it works through associated visualization tools alongside the design project. Explicitly present domains and ranges as legends is required. The tool should create both expected and non expected outcomes of generative possibilities.
Submit as one Grasshopper file and one baked image:
– unit diagram (axon with label parameters as line types)
– ecology diagram of flows of element (Guallart diagram)
– deployment across test area (axon)
– visualization of associated data (on screen with drawings above)
– GH definition, well labeled and with red groups where subjective design decisions are made about including and weighing qualities/indicators.
– test unit diagram or test area and add vector information of human experience (ex. Trees, person, thought bubble, cropped photo)
[9b Air, Water + Light]
Due: August 4, 2016 3pm